LU, Dan. Application of computer vision technology in the recognition of Guzheng playing posture. Machine Graphics & Vision, Warsaw, Poland, v. 35, n. 1, p. 71–92, 2026. DOI: 10.22630/MGV.2026.35.1.4. Disponível em: https://mgv.sggw.edu.pl/article/view/10952. Acesso em: 24 apr. 2026.