ZELER, Wojciech; ROHLEDER, Paweł. Particle effect system for the needs of a modern video game using the GPU. Machine Graphics and Vision, Warsaw, Poland, v. 25, n. 1/4, p. 35–44, 2016. DOI: 10.22630/MGV.2016.25.1.4. Disponível em: https://mgv.sggw.edu.pl/article/view/2983. Acesso em: 2 apr. 2025.